Graphic artist Russel Comte designed some of Australia’s most recognisable games of the 1980s and 1990s. This collection of original art includes drawings of Gino’s pool hall from the Mugsy sequel, Mugsy’s Revenge (1986), concept art for the boxing game Sgt Slaughter’s Mat Wars (1989) and hand drawn maps for the monster truck racing game Bigfoot (1990). Comte’s imaginings, coded into pixels and played on the ZX Spectrum, Commodore 64, and Nintendo Entertainment System, are emblematic of the era of 8-bit gaming.
The National Film and Sound Archive of Australia acknowledges Australia’s Aboriginal and Torres Strait Islander peoples as the Traditional Custodians of the land on which we work and live and gives respect to their Elders both past and present.