Russel Comte artwork for Bigfoot video game

Artwork for a video game showing drawings of a map and a monster truck.
Russel Comte artwork for Bigfoot video game
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Graphic artist Russel Comte designed some of Australia’s most recognisable games of the 1980s and 1990s. This collection of original art includes drawings of Gino’s pool hall from the Mugsy sequel, Mugsy’s Revenge (1986), concept art for the boxing game Sgt Slaughter’s Mat Wars (1989) and hand drawn maps for the monster truck racing game Bigfoot (1990). Comte’s imaginings, coded into pixels and played on the ZX Spectrum, Commodore 64, and Nintendo Entertainment System, are emblematic of the era of 8-bit gaming.

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